Searched refs:GEM_SYM (Results 1 - 11 of 11) sorted by relevance

/openbsd-current/games/hack/
H A Ddef.objclass.h112 #define GEM_SYM '*' macro
H A Dhack.o_init.c104 if(let == GEM_SYM)
151 first = bases[letindex(GEM_SYM)];
157 objects[first].oc_olet != GEM_SYM ||
H A Ddef.objects.h319 GEM_SYM, prob, 0, 1, 0, 0, gval }
345 WAND_SYM, RING_SYM, GEM_SYM, 0 };
H A Dhack.mkmaze.c128 (void) mkobj_at(rn2(2) ? GEM_SYM : 0, mm.x, mm.y);
H A Dhack.mkobj.c137 case GEM_SYM:
H A Dhack.objnam.c141 if(ocl->oc_olet == GEM_SYM)
279 case GEM_SYM:
427 char wrpsym[] = { WAND_SYM, RING_SYM, POTION_SYM, SCROLL_SYM, GEM_SYM };
577 let = GEM_SYM;
H A Dhack.mon.c420 if(likeobjs || otmp->olet == GEM_SYM)
530 if (otmp->olet == GEM_SYM)
535 if(levl[(int)mtmp->mx][(int)mtmp->my].scrsym == GEM_SYM)
H A Dhack.do.c445 if(obj->olet == GEM_SYM && mon->data->mlet == 'u' &&
H A Dhack.end.c248 if(otmp->olet == GEM_SYM){
H A Dhack.zap.c149 ? GEM_SYM : obj->olet,
H A Dhack.shk.c869 case GEM_SYM:

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