Searched refs:EAST (Results 1 - 9 of 9) sorted by relevance

/openbsd-current/games/battlestar/
H A Droom.c92 case EAST:
120 case EAST:
132 case EAST:
138 case EAST:
144 case EAST:
156 case EAST:
179 direction = EAST;
189 direction = EAST;
199 case EAST:
221 direction = EAST;
[all...]
H A Dextern.h147 #define EAST 1012 macro
/openbsd-current/games/hunt/hunt/
H A Dotto.c63 # undef EAST macro
85 # define EAST 3 macro
149 case '>': facing = EAST; break;
333 case EAST:
334 if (been_there[row][col + 1] & EAST)
347 been_there[r][col] |= EAST;
401 case EAST: col++; break;
460 case EAST:
468 else if (dir == EAST
/openbsd-current/games/hunt/huntd/
H A Dmakemaze.c204 stat |= EAST;
208 case WEST | EAST:
209 case EAST:
H A Dshots.c472 dir = EAST;
485 mask |= EAST, count++;
500 if (mask & EAST)
501 mask &= ~EAST, count--;
523 if (n >= 0 && mask & EAST)
524 dir = EAST, n--;
537 case EAST:
948 dirmask |= EAST, count++;
952 dirmask |= EAST, count++;
967 dirmask |= EAST, coun
[all...]
H A Dserver.h81 #define EAST 010 macro
/openbsd-current/gnu/usr.bin/perl/regen/
H A Dunicode_constants.pl201 # Some horizontal directionality is based on EAST vs WEST. These words are
207 LHS => 'EAST',
209 L_pattern => qr/ \b ( EAST (*nla: [ ] WIND)
212 | EAST (*pla: [ ] WIND)) \b /x,
/openbsd-current/sys/dev/wscons/
H A Dwstpad.c280 #define EAST(d) ((d) == 2 || (d) == 3) macro
542 if (!(EAST(dir) || WEST(dir)))
554 if ((dx > 0 && !EAST(dir)) || (dx < 0 && !WEST(dir)))
/openbsd-current/gnu/usr.bin/perl/lib/unicore/
H A DName.pl23591 NORTH EAST ARROW
23594 SOUTH EAST ARROW
23783 NORTH EAST DOUBLE ARROW
23786 SOUTH EAST DOUBLE ARROW
23864 SOUTH EAST ARROW TO CORNER
27185 EAST SYRIAC CROSS
28070 HEAVY SOUTH EAST ARROW
28076 HEAVY NORTH EAST ARROW
28154 BLACK-FEATHERED SOUTH EAST ARROW
28160 BLACK-FEATHERED NORTH EAST ARRO
[all...]

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