Searched refs:C_OPEN_0 (Results 1 - 2 of 2) sorted by relevance

/openbsd-current/games/gomoku/
H A Dgomoku.h190 #define C_OPEN_0 0x01 /* link[0] is an open ended frame */ macro
H A Dpickmove.c483 ncbp->c_flg = (ocb.c.b) ? C_OPEN_0 : 0;
996 i = (flg & C_OPEN_0) ? 6 : 5;
1130 n = i + ((flg & C_OPEN_0) != 0);
1162 if ((flg & C_OPEN_0) &&
1447 open = cbp->c_flg & C_OPEN_0;

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