Searched refs:B_SIZE (Results 1 - 3 of 3) sorted by relevance

/openbsd-current/games/tetris/
H A Dtetris.h57 #define B_SIZE (B_ROWS * B_COLS) macro
60 extern cell board[B_SIZE]; /* 1 => occupied, 0 => empty */
H A Dtetris.c58 cell board[B_SIZE];
86 for (i = B_SIZE; i; i--)
H A Dscreen.c56 static cell curscreen[B_SIZE]; /* 1 => standout (or otherwise marked) */

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