/openbsd-current/games/random/ |
H A D | Makefile | 3 PROG= random 4 MAN= random.6
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/openbsd-current/regress/lib/libc/arch/alpha/divremtest/ |
H A D | mktestcases.c | 47 (random() & ((random() & random()) | 0x80000000)); 49 n1 |= (unsigned)(random() & random() & random()); 52 (random() & ((random() & random()) | 0x80000000)); 54 n2 |= (unsigned)(random() [all...] |
/openbsd-current/games/trek/ |
H A D | ranf.c | 44 t = random(); 53 t = random() & 077777;
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/openbsd-current/sys/arch/arm64/stand/efiboot/ |
H A D | efirng.c | 66 UINT8 *random; local 74 random = alloc(buflen); 76 status = rng->GetRNG(rng, NULL, buflen, random); 84 buf[i] ^= random[i]; 87 free(random, buflen);
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/openbsd-current/sys/arch/amd64/stand/efiboot/ |
H A D | efirng.c | 66 UINT8 *random; local 74 random = alloc(buflen); 76 status = rng->GetRNG(rng, NULL, buflen, random); 84 buf[i] ^= random[i]; 87 free(random, buflen);
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/openbsd-current/sys/arch/riscv64/stand/efiboot/ |
H A D | efirng.c | 66 UINT8 *random; local 74 random = alloc(buflen); 76 status = rng->GetRNG(rng, NULL, buflen, random); 84 buf[i] ^= random[i]; 87 free(random, buflen);
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/openbsd-current/regress/sys/sys/tree/rb/ |
H A D | Makefile | 3 NAMED_TESTS = random-inserts sequential-inserts \ 4 sequential-removes random-removes remove-nfind \
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/openbsd-current/gnu/usr.bin/perl/t/op/ |
H A D | fork.t | 63 OPTION random 82 OPTION random 104 OPTION random 132 OPTION random 141 OPTION random 159 OPTION random 195 OPTION random 213 OPTION random 223 OPTION random 250 OPTION random [all...] |
/openbsd-current/games/hack/ |
H A D | rnd.c | 64 #define RND(x) ((random()>>3) % x)
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/openbsd-current/regress/lib/libradius/ |
H A D | test00.c | 15 code = random(); 16 id = random();
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/openbsd-current/sys/lib/libkern/ |
H A D | random.c | 1 /* $OpenBSD: random.c,v 1.10 2017/09/08 05:36:53 deraadt Exp $ */ 2 /* $NetBSD: random.c,v 1.2 1994/10/26 06:42:42 cgd Exp $ */ 32 * @(#)random.c 8.1 (Berkeley) 6/10/93 40 * Pseudo-random number generator for randomizing the profiling clock. 45 random(void) function
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/openbsd-current/gnu/llvm/llvm/utils/ |
H A D | shuffle_select_fuzz_tester.py | 6 instructions. It generates a function with a random sequnece of shufflevectors 18 import random namespace 216 # Returns a random vector type to be tested 244 num_elts = random.choice(range(2, 65)) 248 if random.randint(0,1): 250 width = random.choice(int_elt_widths) 253 width = random.choice(float_elt_widths) 263 if SHUF_UNDEF_POS/ty.elt_num > random.random(): 266 mask.append(random [all...] |
H A D | shuffle_fuzz.py | 6 generates a function with a random sequnece of shufflevectors, maintaining the 20 import random namespace 43 random.seed(args.seed) 51 (width, element_type) = random.choice( 55 (width, element_type) = random.choice( 60 width = random.choice([2, 4, 8, 16, 32, 64]) 61 element_type = random.choice(element_types) 106 shuffle_tree = [[[-1 if random.random() <= undef_prob 107 else random [all...] |
/openbsd-current/gnu/llvm/clang/utils/VtableTest/ |
H A D | gen.cc | 73 int i_bases = random() % (N_BASES*2); 81 if (random() % 4 == 0) 91 int base = random() % (s-1) + 1; 101 if (random()%8 == 0) { 111 base_protection = random()%8; 138 int n_fields = N_FIELDS == 0 ? 0 : random() % (N_FIELDS*4); 143 int t = random() % (sizeof(simple_types) / sizeof(simple_types[0])); 150 int n_funcs = random() % (N_FUNCS*2); 155 int fn = old_func + random() % FUNCSPACING + 1; 159 ret_type = random() [all...] |
/openbsd-current/games/ |
H A D | Makefile | 6 primes quiz rain random robots sail snake tetris trek wargames \
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/openbsd-current/gnu/llvm/llvm/include/llvm/Support/ |
H A D | RandomNumberGenerator.h | 9 // This file defines an abstraction for deterministic random number 11 // cryptographically secure as it uses the C++11 <random> facilities. 20 #include <random> 26 /// A random number generator. 35 // http://en.cppreference.com/w/cpp/numeric/random/mersenne_twister_engine 43 /// Returns a random number in the range [0, Max). 65 // Get random vector of specified size
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/openbsd-current/gnu/llvm/libcxx/src/ |
H A D | random_shuffle.cpp | 10 #include <random>
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/openbsd-current/usr.sbin/unbound/testcode/ |
H A D | unitneg.c | 94 /** get static pointer to random zone name */ 98 int labels = random() % 3; 104 labnum = random()%10; 112 /** get static pointer to random data names from and to */ 126 type = random()%10; 130 lab1 = random() %3 + 1; 131 lab2 = lab1 + random()%3 + 1; 133 labnum1[i] = random()%100; 137 labnum2[i] = random()%100; 142 lab1 = random() [all...] |
H A D | unitslabhash.c | 107 /** test adding a random element */ 111 int numtoadd = random() % HASHTESTMAX; 119 /** test adding a random element */ 123 int num = random() % HASHTESTMAX; 130 /** test adding a random element */ 134 int num = random() % HASHTESTMAX; 194 /** test adding a random element (unlimited range) */ 198 int numtoadd = random() % (HASHTESTMAX * 10); 207 /** test adding a random element (unlimited range) */ 211 int num = random() [all...] |
/openbsd-current/gnu/gcc/libstdc++-v3/include/precompiled/ |
H A D | stdtr1c++.h | 54 #include <tr1/random>
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/openbsd-current/games/adventure/ |
H A D | setup.c | 95 printf("0x%02x,", (unsigned int)('\t' ^ random()) & 0xFF); 110 printf("0x%02x,", (unsigned int)(c ^ random()) & 0xFF);
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/openbsd-current/regress/lib/libc/sys/ |
H A D | h_macros.h | 81 *sb++ = (uint16_t)random(); 84 randval = (uint16_t)random();
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/openbsd-current/gnu/llvm/llvm/examples/Kaleidoscope/MCJIT/cached/ |
H A D | genk-timing.py | 6 import random namespace 35 """Used to generate random Kaleidoscope code""" 117 shouldCallFunc = (self.lastFuncNum > 2 and random.random() < self.callWeighting) 119 funcToCall = random.randrange(1, self.lastFuncNum - 1) 124 operation = random.choice(possibleOperations) 133 self.writeln(" %s = %s %s %f :" % (LValue, LHS, operation, random.uniform(1, 100))) 154 # Write some random operations 167 arg1 = random.uniform(1, 100) 168 arg2 = random [all...] |
/openbsd-current/gnu/llvm/llvm/examples/Kaleidoscope/MCJIT/complete/ |
H A D | genk-timing.py | 6 import random namespace 40 """Used to generate random Kaleidoscope code""" 122 shouldCallFunc = (self.lastFuncNum > 2 and random.random() < self.callWeighting) 124 funcToCall = random.randrange(1, self.lastFuncNum - 1) 129 operation = random.choice(possibleOperations) 138 self.writeln(" %s = %s %s %f :" % (LValue, LHS, operation, random.uniform(1, 100))) 159 # Write some random operations 172 arg1 = random.uniform(1, 100) 173 arg2 = random [all...] |
/openbsd-current/gnu/llvm/llvm/examples/Kaleidoscope/MCJIT/lazy/ |
H A D | genk-timing.py | 6 import random namespace 35 """Used to generate random Kaleidoscope code""" 117 shouldCallFunc = (self.lastFuncNum > 2 and random.random() < self.callWeighting) 119 funcToCall = random.randrange(1, self.lastFuncNum - 1) 124 operation = random.choice(possibleOperations) 133 self.writeln(" %s = %s %s %f :" % (LValue, LHS, operation, random.uniform(1, 100))) 154 # Write some random operations 167 arg1 = random.uniform(1, 100) 168 arg2 = random [all...] |