Searched refs:gameport_cooked_read (Results 1 - 4 of 4) sorted by relevance

/netgear-WNDR4500v2-V1.0.0.60_1.0.38/src/linux/linux-2.6/drivers/input/joystick/
H A Djoydump.c76 gameport_cooked_read(gameport, axes, &buttons);
H A Danalog.c319 port->bads -= gameport_cooked_read(port->gameport, port->axes, &port->buttons);
633 if (!gameport_cooked_read(gameport, port->axes, &port->buttons))
/netgear-WNDR4500v2-V1.0.0.60_1.0.38/src/linux/linux-2.6/include/linux/
H A Dgameport.h193 static inline int gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons) function
/netgear-WNDR4500v2-V1.0.0.60_1.0.38/src/linux/linux-2.6/drivers/input/gameport/
H A Dgameport.c41 EXPORT_SYMBOL(gameport_cooked_read); variable

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