Searched refs:luminance (Results 1 - 3 of 3) sorted by relevance
/netgear-WNDR4500-V1.0.1.40_1.0.68/ap/gpl/timemachine/gettext-0.17/gnulib-local/lib/ |
H A D | term-ostream.oo.c | 224 /* The luminance of a color. This is the brightness of the color, as it 229 /* Use the luminance model used by NTSC and JPEG. 231 No need to care about rounding errors leading to luminance > 1; 296 float luminance = color_luminance (r, g, b); local 297 if (luminance < 0.500f) 354 float luminance = color_luminance (r, g, b); local 355 if (luminance < 0.500f) 402 float luminance = color_luminance (r, g, b); local 403 if (luminance < 0.151f) 405 else if (luminance < 0.60 528 float luminance = color_luminance (r, g, b); local 840 float luminance = color_luminance (r, g, b); local [all...] |
/netgear-WNDR4500-V1.0.1.40_1.0.68/ap/gpl/timemachine/gettext-0.17/gettext-tools/gnulib-lib/ |
H A D | term-ostream.c | 227 /* The luminance of a color. This is the brightness of the color, as it 232 /* Use the luminance model used by NTSC and JPEG. 234 No need to care about rounding errors leading to luminance > 1; 299 float luminance = color_luminance (r, g, b); local 300 if (luminance < 0.500f) 357 float luminance = color_luminance (r, g, b); local 358 if (luminance < 0.500f) 405 float luminance = color_luminance (r, g, b); local 406 if (luminance < 0.151f) 408 else if (luminance < 0.60 531 float luminance = color_luminance (r, g, b); local 843 float luminance = color_luminance (r, g, b); local [all...] |
H A D | term-ostream.oo.c | 224 /* The luminance of a color. This is the brightness of the color, as it 229 /* Use the luminance model used by NTSC and JPEG. 231 No need to care about rounding errors leading to luminance > 1; 296 float luminance = color_luminance (r, g, b); local 297 if (luminance < 0.500f) 354 float luminance = color_luminance (r, g, b); local 355 if (luminance < 0.500f) 402 float luminance = color_luminance (r, g, b); local 403 if (luminance < 0.151f) 405 else if (luminance < 0.60 528 float luminance = color_luminance (r, g, b); local 840 float luminance = color_luminance (r, g, b); local [all...] |
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