Searched refs:played (Results 1 - 5 of 5) sorted by relevance

/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/docs/latex/wx/
H A Dsound.tex4 can be stored in memory and played. Currently this class is implemented
74 Returns \true if a sound is played at the moment.
87 to delete the object which is being asynchronously played any time after
96 \twocolitem{wxSOUND\_ASYNC}{Sound is played asynchronously,
98 \twocolitem{wxSOUND\_ASYNC | wxSOUND\_LOOP}{Sound is played asynchronously
99 and loops until another sound is played,
114 If a sound is played, this function stops it.
H A Danimatctrl.tex125 Returns \true if the animation is being played.
141 The animation is always played in loop mode (unless the last frame of the animation
152 If the previous animation is being played, it's \helpref{Stopped}{wxanimationctrlstop}.
/netgear-R7000-V1.0.7.12_1.2.5/components/opensource/linux/linux-2.6.36/sound/parisc/
H A Dharmony.c473 unsigned long played; local
482 played = pcuradd - h->pbuf.addr;
486 pcuradd, h->pbuf.addr, played);
493 return bytes_to_frames(rt, played);
/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/contrib/docs/latex/mmedia/
H A Dsndfile.tex119 the file stream has been prepared to be played or to receive audio data and
/netgear-R7000-V1.0.7.12_1.2.5/components/opensource/linux/linux-2.6.36/Documentation/cdrom/
H A Dcdrom-standard.tex438 played back. The value of $speed$ specifies the head-speed of the

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