Searched refs:levelCurrent (Results 1 - 16 of 16) sorted by relevance

/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/contrib/src/stc/scintilla/src/
H A DLexPOV.cxx235 int levelCurrent = levelPrev; local
248 levelCurrent++;
251 levelCurrent--;
258 levelCurrent++;
260 levelCurrent--;
274 levelCurrent++;
276 levelCurrent--;
283 if ((levelCurrent > levelPrev) && (visibleChars > 0))
289 levelPrev = levelCurrent;
H A DLexEScript.cxx182 int levelCurrent = levelPrev; local
201 levelCurrent++;
204 levelCurrent--;
212 levelCurrent++;
214 levelCurrent--;
233 levelCurrent += classifyFoldPointESCRIPT(s, prevWord);
241 if ((levelCurrent > levelPrev) && (visibleChars > 0))
247 levelPrev = levelCurrent;
H A DLexTADS3.cxx669 int levelCurrent = SC_FOLDLEVELBASE; local
671 levelCurrent = styler.LevelAt(lineCurrent-1) >> 16;
672 int seenStart = levelCurrent & T3_SEENSTART;
673 int expectingIdentifier = levelCurrent & T3_EXPECTINGIDENTIFIER;
674 int expectingPunctuation = levelCurrent & T3_EXPECTINGPUNCTUATION;
675 levelCurrent &= SC_FOLDLEVELNUMBERMASK;
676 int levelMinCurrent = levelCurrent;
677 int levelNext = levelCurrent;
823 levelCurrent = levelNext;
824 levelMinCurrent = levelCurrent;
[all...]
H A DLexBaan.cxx141 int levelCurrent = levelPrev; local
155 levelCurrent++;
158 levelCurrent--;
163 levelCurrent++;
165 levelCurrent--;
172 if ((levelCurrent > levelPrev) && (visibleChars > 0))
178 levelPrev = levelCurrent;
H A DLexSpecman.cxx205 int levelCurrent = SC_FOLDLEVELBASE; local
207 levelCurrent = styler.LevelAt(lineCurrent-1) >> 16;
208 int levelMinCurrent = levelCurrent;
209 int levelNext = levelCurrent;
244 int levelUse = levelCurrent;
257 levelCurrent = levelNext;
258 levelMinCurrent = levelCurrent;
H A DLexVerilog.cxx171 int levelCurrent = SC_FOLDLEVELBASE; local
173 levelCurrent = styler.LevelAt(lineCurrent-1) >> 16;
174 int levelMinCurrent = levelCurrent;
175 int levelNext = levelCurrent;
262 int levelUse = levelCurrent;
275 levelCurrent = levelNext;
276 levelMinCurrent = levelCurrent;
H A DLexBullant.cxx62 int levelCurrent = levelPrev; local
90 if ((levelCurrent > levelPrev) && (visibleChars > 0))
94 levelPrev = levelCurrent;
158 levelCurrent+=levelChange;
214 //styler.SetLevel(lineCurrent, levelCurrent | flagsNext);
H A DLexRuby.cxx1457 int levelCurrent = levelPrev; local
1471 levelCurrent++;
1473 levelCurrent--;
1478 levelCurrent++;
1481 if (levelCurrent > 0)
1482 levelCurrent--;
1491 if (levelCurrent > 0)
1492 levelCurrent--;
1505 levelCurrent++;
1512 if ((levelCurrent > levelPre
[all...]
H A DLexCsound.cxx152 int levelCurrent = levelPrev; local
172 levelCurrent++;
174 levelCurrent--;
181 if ((levelCurrent > levelPrev) && (visibleChars > 0))
187 levelPrev = levelCurrent;
H A DLexPerl.cxx1130 int levelCurrent = levelPrev; local
1149 levelCurrent++;
1152 levelCurrent--;
1156 levelCurrent++;
1158 levelCurrent--;
1166 levelCurrent++;
1168 levelCurrent--;
1172 if (ch == '=' && isalpha(chNext) && levelCurrent == SC_FOLDLEVELBASE)
1173 levelCurrent++;
1174 else if (styler.Match(i, "=cut") && levelCurrent > SC_FOLDLEVELBAS
[all...]
H A DLexPS.cxx285 int levelCurrent = SC_FOLDLEVELBASE; local
287 levelCurrent = styler.LevelAt(lineCurrent-1) >> 16;
288 int levelMinCurrent = levelCurrent;
289 int levelNext = levelCurrent;
312 int levelUse = levelCurrent;
325 levelCurrent = levelNext;
326 levelMinCurrent = levelCurrent;
H A DLexRebol.cxx276 int levelCurrent = levelPrev; local
287 levelCurrent++;
289 levelCurrent--;
296 if ((levelCurrent > levelPrev) && (visibleChars > 0))
302 levelPrev = levelCurrent;
H A DLexHTML.cxx519 int levelCurrent = levelPrev; local
576 levelCurrent += (ch == '{') ? 1 : -1;
583 levelCurrent++;
586 int Findlevel = (levelCurrent & ~SC_FOLDLEVELBASE) * 8;
599 levelCurrent -= Findlevel / 8;
601 levelCurrent--;
619 if ((levelCurrent > levelPrev) && (visibleChars > 0))
624 levelPrev = levelCurrent;
708 levelCurrent++;
748 levelCurrent
[all...]
H A DLexPascal.cxx277 int levelCurrent = levelPrev; local
302 levelCurrent += classifyFoldPointPascal(s);
310 levelCurrent++;
312 levelCurrent--;
324 levelCurrent++;
326 levelCurrent--;
333 levelCurrent++;
336 levelCurrent--;
344 if ((levelCurrent > levelPrev) && (visibleChars > 0))
350 levelPrev = levelCurrent;
[all...]
H A DLexBash.cxx611 int levelCurrent = levelPrev; local
625 levelCurrent++;
628 levelCurrent--;
632 levelCurrent++;
634 levelCurrent--;
641 if ((levelCurrent > levelPrev) && (visibleChars > 0))
647 levelPrev = levelCurrent;
H A DLexErlang.cxx382 int levelCurrent = levelPrev; local
412 levelCurrent += ClassifyFoldPointErlang(styler,styleNext,keyword_start);
419 levelCurrent++;
421 levelCurrent--;
427 if ( (SC_FOLDLEVELBASE == levelCurrent) /*&& (style == SCE_ERLANG_OPERATOR)*/ ) {
429 //~ fprintf(stderr,"levelCurrent=%d\n", levelCurrent);
432 ++levelCurrent;
440 if ( (SC_FOLDLEVELBASE+1 == levelCurrent) && (ch == '.') ) {
443 --levelCurrent;
[all...]

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