Searched refs:Life (Results 1 - 8 of 8) sorted by relevance

/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/demos/life/
H A Ddialogs.h3 // Purpose: Life! dialogs
56 Life *m_life;
H A Dgame.h3 // Purpose: Life! game logic
84 // Life
97 // A class that models a Life game instance
98 class Life class
102 Life();
103 ~Life();
137 // BeginFind(). The array itself belongs to the Life object and must
H A Dlife.h3 // Purpose: The game of Life, created by J. H. Conway
43 LifeCanvas(wxWindow* parent, Life* life, bool interactive = true);
83 Life *m_life; // Life object
150 Life *m_life;
H A Dgame.cpp3 // Purpose: Life! game logic
103 // Life
110 Life::Life() function in class:Life
132 Life::~Life()
143 void Life::Clear()
185 bool Life::IsAlive(wxInt32 x, wxInt32 y)
195 void Life::SetCell(wxInt32 x, wxInt32 y, bool alive)
210 void Life
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H A Ddialogs.cpp3 // Purpose: Life! dialogs
105 m_life = new Life();
180 : wxDialog(parent, wxID_ANY, _("About Life!"),
192 sizer->Add( CreateTextSizer(_("Life! version 2.2 for wxWidgets\n\n\
H A Dlife.cpp3 // Purpose: The game of Life, created by J. H. Conway
185 wxFrame( (wxFrame *) NULL, wxID_ANY, _("Life!"), wxDefaultPosition ),
199 menuFile->Append(wxID_OPEN, wxEmptyString, _("Open an existing Life pattern"));
256 ADD_TOOL(wxID_OPEN, tbBitmaps[1], wxGetStockLabel(wxID_OPEN, wxSTOCK_NOFLAGS), _("Open an existing Life pattern"));
274 SetStatusText(_("Welcome to Life!"));
278 m_life = new Life();
458 _("Life patterns (*.lif)|*.lif|All files (*.*)|*.*"),
694 LifeCanvas::LifeCanvas(wxWindow *parent, Life *life, bool interactive)
/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/demos/life/setup/wince/
H A Dregister.bat3 REM register.bat registers the Life app with CEAppMgr.exe.
/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/docs/latex/wx/
H A Dwxmsw.tex103 See the "Life!" example (demos/life) for an example of
414 \item {\bf wxStaticBitmap.} The About box in the "Life!" demo shows a bitmap that is

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