Searched refs:Game (Results 1 - 5 of 5) sorted by relevance
/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/demos/forty/ |
H A D | canvas.h | 17 class Game; 47 Game* m_game;
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H A D | game.h | 71 class Game { class 73 Game(int wins, int games, int score); 74 virtual ~Game();
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H A D | game.cpp | 32 Game::Game(int wins, int games, int score) : function in class:Game 70 void Game::Layout() 95 Game::~Game() 118 void Game::NewPlayer(int wins, int games, int score) 127 void Game::Undo(wxDC& dc) 139 void Game::Redo(wxDC& dc) 155 void Game::DoMove(wxDC& dc, Pile* src, Pile* dest) 161 wxMessageBox(_T("Game [all...] |
H A D | canvas.cpp | 58 m_game = new Game(0, 0, 0);
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/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/minidlna/ffmpeg-2.3.4/ |
H A D | configure | 213 --enable-libgme enable Game Music Emu via libgme [no]
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