Searched refs:vism_at (Results 1 - 3 of 3) sorted by relevance

/netbsd-current/games/hack/
H A Dhack.search.c105 if (!vism_at(zx, zy))
168 if (!vism_at(x, y))
H A Dhack.pri.c370 if (!vism_at(u.udisx, u.udisy))
504 if (!vism_at(x, y)) {
576 vism_at(int x, int y) function
595 if (!vism_at(obj->odx, obj->ody)) {
600 if (show && !vism_at(obj->ox, obj->oy)) {
613 * if(obj->odispl){ if(!vism_at(obj->odx, obj->ody)) newsym(obj->odx,
616 if (!vism_at(obj->ox, obj->oy))
H A Dextern.h334 int vism_at(int, int);

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