Searched refs:standend (Results 1 - 17 of 17) sorted by relevance

/netbsd-current/lib/libcurses/
H A Dstandout.c58 * standend --
62 standend(void) function
80 * If standout/standend strings, or can underline, set the
H A DMakefile172 curses_standout.3 standend.3 curses_standout.3 standout.3 \
H A Dcurses.h472 #define standend() wstandend(stdscr) macro
577 int standend(void);
/netbsd-current/games/robots/
H A Dplay_level.c70 standend();
H A Dmove_robs.c123 standend();
H A Dscore.c182 standend();
/netbsd-current/usr.bin/systat/
H A Dglobalcmds.c112 standend();
H A Dmain.c391 standend();
/netbsd-current/games/mille/
H A Dprint.c97 standend();
H A Dmove.c560 standend();
/netbsd-current/games/boggle/boggle/
H A Dmach.c380 standend();
451 standend();
/netbsd-current/usr.sbin/sysinst/
H A Drun.c378 standend();
382 standend();
692 standend();
697 standend();
/netbsd-current/lib/libcurses/EXAMPLES/
H A Dex1.c197 standend();
/netbsd-current/games/rogue/
H A Dzap.c314 standend();
H A Dscore.c445 standend();
/netbsd-current/games/canfield/canfield/
H A Dcanfield.c590 standend();
612 standend();
/netbsd-current/tests/lib/libcurses/slave/
H A Dcurses_commands.c660 report_int(standend());

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