Searched refs:scrsym (Results 1 - 9 of 9) sorted by relevance

/netbsd-current/games/hack/
H A Ddef.rm.h108 char scrsym; member in struct:rm
H A Dhack.pri.c134 if (crm->seen && crm->scrsym == ch)
136 crm->scrsym = ch;
176 at(prevx, prevy, levl[prevx][prevy].scrsym);
208 at(xx, yy, levl[xx][yy].scrsym);
289 levl[(u.udisx = u.ux)][(u.udisy = u.uy)].scrsym = u.usym;
308 at(x, y, room->scrsym);
310 at(x, y, room->scrsym);
344 at(x, y, room->scrsym);
346 at(x, y, room->scrsym);
422 else if (!room->seen || room->scrsym
[all...]
H A Dhack.mkmaze.c126 levl[x][y].scrsym = '-';
129 levl[x][y].scrsym = '.';
154 levl[(xupstair = mm.x)][(yupstair = mm.y)].scrsym = '<';
H A Dhack.mklev.c145 levl[xdnstair][ydnstair].scrsym = '>';
155 levl[xupstair][yupstair].scrsym = '<';
439 if (!IS_WALL(levl[x][y].typ)) /* avoid SDOORs with '+' as scrsym */
443 levl[x][y].scrsym = '+';
522 levl[x][y].scrsym = '-';
527 levl[x][y].scrsym = '|';
532 levl[x][y].scrsym = '.';
640 crm->scrsym = CORR_SYM;
645 crm->scrsym = ' ';
753 rm->scrsym
[all...]
H A Dhack.read.c433 lev->scrsym = CORR_SYM;
436 lev->scrsym = '+';
445 if (lev->scrsym == ' ' || !lev->scrsym)
H A Dhack.c101 if (!lev->lit && lev->scrsym == '.') {
102 lev->scrsym = ' ';
127 levl[u.udisx][u.udisy].scrsym = news0(u.udisx, u.udisy);
140 if (!lev->lit && lev->scrsym == '.')
592 switch (levl[x][y].scrsym) {
H A Dhack.mkshop.c318 levl[sx][sy].scrsym = POOL_SYM;
H A Dhack.fight.c365 switch (levl[u.ux + u.dx][u.uy + u.dy].scrsym) {
H A Dhack.mon.c553 if (levl[mtmp->mx][mtmp->my].scrsym == '$')
568 if (levl[mtmp->mx][mtmp->my].scrsym == GEM_SYM)

Completed in 221 milliseconds