Searched refs:s_combo (Results 1 - 3 of 3) sorted by relevance
/netbsd-current/games/gomoku/ |
H A D | pickmove.c | 97 sp->s_combo[BLACK].s = 0x601; 98 sp->s_combo[WHITE].s = 0x601; 130 (sp->s_combo[BLACK].cv_force == 1 || 131 sp->s_combo[WHITE].cv_force == 1)) { 134 sp->s_combo[BLACK].s, sp->s_level[BLACK], 136 sp->s_combo[WHITE].s, sp->s_level[WHITE], 155 bsp->s_combo[BLACK].s, bsp->s_level[BLACK], 157 bsp->s_combo[WHITE].s, bsp->s_level[WHITE], 161 wsp->s_combo[WHITE].s, wsp->s_level[WHITE], 163 wsp->s_combo[BLAC [all...] |
H A D | gomoku.h | 219 union comboval s_combo[2]; /* minimum combo value for [color] */ member in struct:spotstr
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H A D | main.c | 562 sp->s_combo[BLACK].s, sp->s_level[BLACK], 564 sp->s_combo[WHITE].s, sp->s_level[WHITE],
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