Searched refs:offset60 (Results 1 - 1 of 1) sorted by relevance

/netbsd-current/games/tetris/
H A Dscores.c117 uint32_t numbers[3], offset56, offset60, offset64; local
208 offset60 = numbers[1];
214 } else if (offset60 >= MINLEVEL && offset60 <= MAXLEVEL) {
224 offset60 = bswap32(offset60);
230 } else if (offset60 >= MINLEVEL && offset60 <= MAXLEVEL) {

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