Searched refs:movemt (Results 1 - 1 of 1) sorted by relevance

/netbsd-current/games/larn/
H A Dmovem.c9 * movemt(x,y) Function to move a monster at (x,y) -- must determine where
21 static void movemt(int, int);
29 * move, and call movemt() to do the move.
98 movemt(i, j); /* go and move the
110 movemt(i, j); /* go and move the
118 movemt(lasthx, lasthy);
126 * movemt(x,y) Function to move a monster at (x,y) -- must determine where
135 movemt(int i, int j) function

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