Searched refs:is_safety (Results 1 - 4 of 4) sorted by relevance

/netbsd-current/games/mille/
H A Dmove.c94 if (is_safety(pp->hand[Card_no])) {
127 if (is_safety(*Topcard))
186 if (is_safety(card) || canplay(pp, op, card)) {
190 fprintf(outf, "is_safety(card) = %d, ", is_safety(card));
H A Dcomp.c131 if (is_safety(pp->hand[i])) {
183 if (is_safety(card) || playit[i] == (cango != 0)) {
391 if (is_safety(pp->hand[nummin])) { /* NEVER discard a safety */
H A Dmille.h205 #define is_safety(x) (x >= C_GAS_SAFE) macro
H A Dinit.c68 if (is_safety(card))

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