Searched refs:dlevel (Results 1 - 25 of 27) sorted by relevance

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/netbsd-current/games/hack/
H A Dhack.bones.c85 if (dlevel <= 0 || dlevel > MAXLEVEL)
87 if (!rn2(1 + dlevel / 2))
89 bones[6] = '0' + (dlevel / 10);
90 bones[7] = '0' + (dlevel % 10);
118 mkgold(somegold() + d(dlevel, 30), u.ux, u.uy);
145 savelev(fd, dlevel);
156 bones[6] = '0' + dlevel / 10;
157 bones[7] = '0' + dlevel % 10;
161 getlev(fd, 0, dlevel);
[all...]
H A Dhack.save.c114 savelev(fd, dlevel);
121 bwrite(fd, &dlevel, sizeof dlevel);
133 if (tmp == dlevel || !level_exists[tmp])
152 glo(dlevel);
184 mread(fd, &dlevel, sizeof dlevel);
H A Dhack.do.c168 goto_level(dlevel + 1, TRUE);
187 goto_level(dlevel - 1, TRUE);
195 boolean up = (newlevel < dlevel);
201 if (newlevel == dlevel)
204 glo(dlevel);
230 savelev(fd, dlevel);
233 dlevel = newlevel;
234 if (maxdlevel < dlevel)
235 maxdlevel = dlevel;
236 glo(dlevel);
[all...]
H A Dhack.Decl.c93 xchar dlevel = 1; variable
H A Dhack.shknam.c222 for (i = 0; i < dlevel; i++)
H A Dhack.makemon.c104 tmp = rn2(ct * dlevel / 24 + 7);
105 if (tmp < dlevel - 4)
106 tmp = rn2(ct * dlevel / 24 + 12);
155 (void) newcham(mtmp, &mons[dlevel + 14 + rn2(CMNUM - 14 - dlevel)]);
H A Dhack.mkshop.c193 ESHK->shoplevel = dlevel;
211 if (rn2(100) < dlevel && !m_at(sx, sy) &&
215 (let && rn2(10) < dlevel) ? let : ']';
228 int goldlim = 500 * dlevel;
265 i = 5 * dlevel;
290 int i = rn2(100), hd = rn2(dlevel);
H A Dhack.apply.c340 dig_level != dlevel ||
431 goto_level(dlevel + 1, FALSE);
496 || dig_level != dlevel || dig_down) {
500 dig_level = dlevel;
512 || dig_level != dlevel || !dig_down) {
516 dig_level = dlevel;
H A Dhack.mklev.c132 if (dlevel >= rn1(3, 26)) { /* there might be several mazes */
174 while (!rn2(8 - (dlevel / 6)))
204 mkgold((long) (rnd(dlevel * 100) + 50), x, y);
215 if (dlevel > 1 && dlevel < 20 && rn2(dlevel) < 3)
217 else if (dlevel > 6 && !rn2(7))
219 else if (dlevel > 9 && !rn2(5))
221 else if (dlevel > 11 && !rn2(6))
223 else if (dlevel > 1
[all...]
H A Dhack.trap.c161 int newlevel = dlevel + 1;
490 if (dlevel == newlevel) {
506 dlevel = maxdlevel = newlevel;
520 dlevel = 0;
H A Dhack.vault.c167 gdlevel = dlevel;
182 if (++u.uinvault % 50 == 0 && (!guard || gdlevel != dlevel)) {
228 gdlevel = dlevel;
273 if (!guard || gdlevel != dlevel) {
H A Dhack.shk.c201 if (eshk->shoplevel == dlevel)
265 (u.uinshop != roomno + 1 || shlevel != dlevel || !shopkeeper)) {
309 if (shlevel != dlevel || !shopkeeper
357 && ESHK(mtmp)->shoplevel == dlevel) {
360 shlevel = dlevel;
484 if (ESHK(shkp)->shoplevel != dlevel) {
615 if (shlevel == dlevel && shopkeeper && ESHK(shopkeeper)->billct) {
H A Dhack.h242 extern xchar dlevel, maxdlevel; /* dungeon level */
H A Dhack.mkmaze.c86 boolean al = (dlevel >= 30 && !flags.made_amulet);
H A Dhack.mkobj.c209 long amount = (num ? num : 1 + (rnd(dlevel + 2) * rnd(30)));
H A Dhack.do_wear.c342 if (!Fire_resistance && dlevel >= 30) {
H A Dhack.steal.c277 mkgold((long) (tmp + d(dlevel, 30)), mtmp->mx, mtmp->my);
H A Dhack.o_init.c161 for (j = 0; j < 9 - dlevel / 3; j++)
H A Dhack.pri.c726 dlevel, u.ugold, u.uhp, u.uhpmax, u.uac);
730 dlevel, u.uhp, u.uhpmax, u.uac);
H A Dhack.end.c283 st1, dlevel, u.urexp);
357 t0->level = dlevel;
H A Dhack.mon.c239 (void) newcham(mtmp, &mons[dlevel + 14 + rn2(CMNUM - 14 - dlevel)]);
/netbsd-current/external/gpl3/gcc.old/dist/gcc/fortran/
H A Dcpp.c1052 diagnostic_t dlevel; local
1062 dlevel = DK_WARNING;
1065 dlevel = DK_PEDWARN;
1068 dlevel = DK_ERROR;
1071 dlevel = DK_ICE;
1074 dlevel = DK_NOTE;
1077 dlevel = DK_FATAL;
1083 richloc, dlevel);
/netbsd-current/external/gpl3/gcc/dist/gcc/fortran/
H A Dcpp.cc1087 diagnostic_t dlevel; local
1097 dlevel = DK_WARNING;
1100 dlevel = DK_PEDWARN;
1103 dlevel = DK_ERROR;
1106 dlevel = DK_ICE;
1109 dlevel = DK_NOTE;
1112 dlevel = DK_FATAL;
1118 richloc, dlevel);
/netbsd-current/external/mpl/bind/dist/lib/isc/
H A Dlog.c1520 int_fast32_t dlevel; local
1605 dlevel = atomic_load_acquire(&lctx->debug_level);
1607 dlevel == 0)
1613 if (dlevel < level) {
/netbsd-current/external/mpl/dhcp/bind/dist/lib/isc/
H A Dlog.c1599 int_fast32_t dlevel = atomic_load_acquire(&lctx->debug_level); local
1600 if (((channel->flags & ISC_LOG_DEBUGONLY) != 0) && dlevel == 0)
1606 if (dlevel < level) {

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