Searched refs:addedge (Results 1 - 4 of 4) sorted by relevance

/netbsd-current/games/dab/
H A Dgamescreen.h62 virtual void addedge(const int sym) = 0; // Add character symbol
H A Dttyscrn.h51 void addedge(const int sym);
H A Dbox.cc84 _b.getScrn()->addedge(sym);
100 _b.getScrn()->addedge(edge(static_cast<EDGE>(e)));
H A Dttyscrn.cc61 void TTYSCRN::addedge(const int sym) function in class:TTYSCRN

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