Searched refs:VWALL (Results 1 - 5 of 5) sorted by relevance

/netbsd-current/games/hack/
H A Ddef.rm.h68 #define VWALL 2 macro
84 #define IS_WALL(typ) ((typ) <= VWALL)
H A Dhack.zap.c314 room->typ == VWALL) {
318 } else if (room->typ == HWALL || room->typ == VWALL ||
H A Dhack.apply.c378 } else if (lev->typ == HWALL || lev->typ == VWALL
H A Dhack.mklev.c415 (levl[x][y].typ != HWALL && levl[x][y].typ != VWALL) ||
528 levl[x][y].typ = VWALL;
H A Dhack.pri.c463 case VWALL:

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