Searched refs:S_RIGHT_WAY (Results 1 - 3 of 3) sorted by relevance

/netbsd-current/games/mille/
H A Dcomp.c172 || pp->safety[S_RIGHT_WAY] != S_UNKNOWN);
237 if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN)
238 *value = (pp->safety[S_RIGHT_WAY] ==
245 safe = S_RIGHT_WAY;
278 if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN)
279 *value = (pp->safety[S_RIGHT_WAY] ==
301 *value = (pp->safety[S_RIGHT_WAY] !=
303 safe = S_RIGHT_WAY;
333 if (op->safety[S_RIGHT_WAY] == S_PLAYED)
336 *value = (pp->safety[S_RIGHT_WAY] !
[all...]
H A Dmille.h113 #undef S_RIGHT_WAY macro
121 #define S_RIGHT_WAY 3 /* Right-of-Way card index */ macro
H A Dmove.c259 if (pp->safety[S_RIGHT_WAY] == S_PLAYED)
296 if (pp->safety[S_RIGHT_WAY] == S_PLAYED)

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