Searched refs:SDOOR (Results 1 - 8 of 8) sorted by relevance

/netbsd-current/games/hack/
H A Ddef.rm.h69 #define SDOOR 3 macro
H A Dhack.search.c90 if (levl[zx][zy].typ == SDOOR) {
131 if (levl[x][y].typ == SDOOR) {
149 * SDOOR
H A Dhack.mklev.c396 if (levl[x][y].typ == DOOR || levl[x][y].typ == SDOOR)
413 levl[x - 1][y].typ == SDOOR || levl[x + 1][y].typ == SDOOR ||
414 levl[x][y - 1].typ == SDOOR || levl[x][y + 1].typ == SDOOR ||
430 dosdoor(x, y, aroom, rn2(8) ? DOOR : SDOOR);
759 dosdoor(xx, yy, aroom, SDOOR);
764 dosdoor(xx, yy, aroom, rn2(5) ? SDOOR : DOOR);
H A Dhack.mkshop.c335 lev->typ == SDOOR || lev->typ == LDOOR)
H A Dhack.apply.c379 || lev->typ == SDOOR) {
H A Dhack.read.c434 } else if (num == SDOOR) {
H A Dhack.pri.c456 case SDOOR:
H A Dhack.zap.c319 room->typ == SDOOR || room->typ == LDOOR) {

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