Searched refs:OYIN (Results 1 - 3 of 3) sorted by relevance

/netbsd-current/games/ching/include/
H A Dching.h41 #define OYIN 6 /* yin (broken) moving to yang (solid) */ macro
/netbsd-current/games/ching/castching/
H A Dcastching.c75 { { OYIN, YYANG,}, { YYANG, YYIN,} },
/netbsd-current/games/ching/printching/
H A Dprintching.c177 case OYIN:
198 if (trigrams[i] == OYIN) {

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