Searched refs:OYANG (Results 1 - 3 of 3) sorted by relevance

/netbsd-current/games/ching/include/
H A Dching.h44 #define OYANG 9 /* yang (solid) moving to yin (broken) */ macro
/netbsd-current/games/ching/castching/
H A Dcastching.c76 { { YYANG, YYIN,}, { YYIN, OYANG,} },
/netbsd-current/games/ching/printching/
H A Dprintching.c173 case OYANG:
201 } else if (trigrams[i] == OYANG) {

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