Searched refs:MAPSZ (Results 1 - 1 of 1) sorted by relevance

/netbsd-current/games/gomoku/
H A Dpickmove.c47 #define MAPSZ (BAREA / BITS_PER_INT) macro
67 static unsigned int forcemap[MAPSZ]; /* map for blocking <1,x> combos */
68 static unsigned int tmpmap[MAPSZ]; /* map for blocking <1,x> combos */
335 for (int i = 0; (unsigned int)i < MAPSZ; i++)
1038 for (int i = 0; (unsigned int)i < MAPSZ; i++)

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