Searched refs:JAIL (Results 1 - 4 of 4) sorted by relevance

/netbsd-current/games/monop/
H A Djail.c50 if (cur_p->loc != JAIL) {
69 if (cur_p->loc != JAIL) {
108 if (cur_p->loc != JAIL)
122 printf(" turn in JAIL)\n");
H A Dspec.c86 cur_p->loc = JAIL;
H A Dmonop.h66 #define JAIL 40 /* JAIL square number */ macro
H A Dexecute.c104 if (cur_p->loc == JAIL) {
626 if (pp->in_jail > 0 && pp->loc != JAIL) {

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