Searched refs:CHAIN_SYM (Results 1 - 9 of 9) sorted by relevance

/netbsd-current/games/hack/
H A Ddef.objclass.h106 #define CHAIN_SYM '_' macro
H A Ddef.objects.h199 CHAIN_SYM, 100, 0, 20, 0, 0, 0 },
348 BALL_SYM, CHAIN_SYM, ROCK_SYM, ARMOR_SYM, POTION_SYM, SCROLL_SYM,
H A Dhack.mkobj.c149 case CHAIN_SYM:
H A Dhack.save.c210 if (otmp->olet == CHAIN_SYM)
H A Dhack.steal.c213 if (otmp->olet == CHAIN_SYM) {
H A Dhack.dog.c182 case CHAIN_SYM:
H A Dhack.read.c514 setworn(mkobj_at(CHAIN_SYM, u.ux, u.uy), W_CHAIN);
H A Dhack.objnam.c217 case CHAIN_SYM:
H A Dhack.shk.c891 case CHAIN_SYM:

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