Searched refs:AMULET_SYM (Results 1 - 12 of 12) sorted by relevance

/netbsd-current/games/hack/
H A Ddef.objclass.h101 #define AMULET_SYM '"' macro
H A Dhack.wizard.c98 if (otmp->olet == AMULET_SYM && !otmp->spe) {
112 if (mtmp->minvent && mtmp->minvent->olet == AMULET_SYM &&
123 if (otmp->olet == AMULET_SYM && !otmp->spe) {
H A Dhack.bones.c137 if (otmp->olet == AMULET_SYM && !otmp->spe) {
H A Ddef.objects.h75 AMULET_SYM, 100, 0, 2, 0, 0, 0 },
347 ILLOBJ_SYM, AMULET_SYM, FOOD_SYM, WEAPON_SYM, TOOL_SYM,
H A Dhack.mkmaze.c103 (void) mkobj_at(AMULET_SYM, zx, zy);
H A Dhack.mkobj.c154 case AMULET_SYM:
H A Dhack.objnam.c184 case AMULET_SYM:
354 case AMULET_SYM:
663 else if (let == AMULET_SYM)
H A Dhack.steal.c243 if (otmp->olet == AMULET_SYM) {
H A Dhack.end.c262 } else if (otmp->olet == AMULET_SYM) {
H A Dhack.zap.c173 if (obj->spe && obj->olet != AMULET_SYM) {
H A Dhack.mklev.c832 (mazeflag && rn2(2)) ? AMULET_SYM :
H A Dhack.shk.c848 case AMULET_SYM:

Completed in 103 milliseconds