Searched refs:s_wval (Results 1 - 5 of 5) sorted by relevance

/netbsd-6-1-5-RELEASE/games/gomoku/
H A Dmakemove.c90 sp->s_wval = 0;
131 sp->s_wval -= val;
140 sp->s_wval -= val;
165 sp->s_wval += val;
H A Dgomoku.h220 short s_wval; /* weighted value */ member in struct:spotstr
H A Dbdinit.c72 sp->s_wval = 0;
H A Dpickmove.c121 sp->s_wval);
137 sp1->s_nforce[WHITE], sp1->s_wval);
143 sp2->s_nforce[BLACK], sp2->s_wval);
215 if (sp->s_wval > sp1->s_wval)
217 if (sp->s_wval != sp1->s_wval)
H A Dmain.c464 sp->s_nforce[WHITE], sp->s_wval, sp->s_flags);

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