Searched refs:s_combo (Results 1 - 3 of 3) sorted by relevance
/netbsd-6-1-5-RELEASE/games/gomoku/ |
H A D | pickmove.c | 94 sp->s_combo[BLACK].s = MAXCOMBO + 1; 95 sp->s_combo[WHITE].s = MAXCOMBO + 1; 114 if (debug && (sp->s_combo[BLACK].c.a == 1 || 115 sp->s_combo[WHITE].c.a == 1)) { 117 sp->s_combo[BLACK].s, sp->s_level[BLACK], 119 sp->s_combo[WHITE].s, sp->s_level[WHITE], 134 sp1->s_combo[BLACK].s, sp1->s_level[BLACK], 136 sp1->s_combo[WHITE].s, sp1->s_level[WHITE], 140 sp2->s_combo[WHITE].s, sp2->s_level[WHITE], 142 sp2->s_combo[BLAC [all...] |
H A D | gomoku.h | 224 union comboval s_combo[2]; /* minimum combo value for BLK & WHT */ member in struct:spotstr
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H A D | main.c | 461 sp->s_combo[BLACK].s, sp->s_level[BLACK], 463 sp->s_combo[WHITE].s, sp->s_level[WHITE],
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