Searched refs:s_combo (Results 1 - 3 of 3) sorted by relevance

/netbsd-6-1-5-RELEASE/games/gomoku/
H A Dpickmove.c94 sp->s_combo[BLACK].s = MAXCOMBO + 1;
95 sp->s_combo[WHITE].s = MAXCOMBO + 1;
114 if (debug && (sp->s_combo[BLACK].c.a == 1 ||
115 sp->s_combo[WHITE].c.a == 1)) {
117 sp->s_combo[BLACK].s, sp->s_level[BLACK],
119 sp->s_combo[WHITE].s, sp->s_level[WHITE],
134 sp1->s_combo[BLACK].s, sp1->s_level[BLACK],
136 sp1->s_combo[WHITE].s, sp1->s_level[WHITE],
140 sp2->s_combo[WHITE].s, sp2->s_level[WHITE],
142 sp2->s_combo[BLAC
[all...]
H A Dgomoku.h224 union comboval s_combo[2]; /* minimum combo value for BLK & WHT */ member in struct:spotstr
H A Dmain.c461 sp->s_combo[BLACK].s, sp->s_level[BLACK],
463 sp->s_combo[WHITE].s, sp->s_level[WHITE],

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