Searched refs:rig (Results 1 - 3 of 3) sorted by relevance

/netbsd-6-1-5-RELEASE/games/sail/
H A Dpl_4.c49 int rig, full; local
51 rig = mc->rig1;
54 rig = 0;
55 if (mc->crew3 && rig) {
69 } else if (!rig)
H A Dassorted.c49 int rig, int shot, int hittable, int roll)
72 tp = &(rig ? RigTable : HullTable)[hittable][roll-1];
112 if (rig && !rigg[2] && (!rigg[3] || rigg[3] == -1))
174 if (roll == 6 && rig) {
48 table(struct ship *from, struct ship *on, int rig, int shot, int hittable, int roll) argument
H A Ddr_3.c335 int rig, full; local
341 rig = sp->specs->rig1;
343 rig = 0;
344 if (rig && sp->specs->crew3) {

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