Searched refs:in_use_flags (Results 1 - 9 of 9) sorted by relevance

/netbsd-6-1-5-RELEASE/games/rogue/
H A Dring.c95 if (ring->in_use_flags & (ON_LEFT_HAND | ON_RIGHT_HAND)) {
138 ring->in_use_flags |= ON_LEFT_HAND;
141 ring->in_use_flags |= ON_RIGHT_HAND;
199 if (ring && (ring->in_use_flags & ON_LEFT_HAND)) {
200 ring->in_use_flags &= (~ON_LEFT_HAND);
202 } else if (ring && (ring->in_use_flags & ON_RIGHT_HAND)) {
203 ring->in_use_flags &= (~ON_RIGHT_HAND);
H A Dthrow.c91 if ((weapon->in_use_flags & BEING_USED) && weapon->is_cursed) {
97 if ((weapon->in_use_flags & BEING_WIELDED) && (weapon->quantity <= 1)) {
99 } else if (weapon->in_use_flags & BEING_WORN) {
103 } else if (weapon->in_use_flags & ON_EITHER_HAND) {
139 } else if ((weapon->in_use_flags & BEING_WIELDED) &&
229 new_weapon->in_use_flags = NOT_USED;
H A Dpack.c173 if (obj->in_use_flags & BEING_WIELDED) {
179 } else if (obj->in_use_flags & BEING_WORN) {
187 } else if (obj->in_use_flags & ON_EITHER_HAND) {
373 obj->in_use_flags &= (~BEING_WORN);
382 obj->in_use_flags |= BEING_WORN;
411 if (obj->in_use_flags & BEING_WIELDED) {
426 obj->in_use_flags |= BEING_WIELDED;
433 obj->in_use_flags &= (~BEING_WIELDED);
H A Dsave.c280 if (new_obj->in_use_flags & BEING_WORN) {
282 } else if (new_obj->in_use_flags & BEING_WIELDED) {
284 } else if (new_obj->in_use_flags & (ON_EITHER_HAND)) {
286 ((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0));
H A Duse.c305 if (obj->in_use_flags & BEING_WIELDED) {
307 } else if (obj->in_use_flags & BEING_WORN) {
309 } else if (obj->in_use_flags & ON_EITHER_HAND) {
H A Dinventory.c657 if (obj->in_use_flags & BEING_WIELDED) {
659 } else if (obj->in_use_flags & BEING_WORN) {
661 } else if (obj->in_use_flags & ON_LEFT_HAND) {
663 } else if (obj->in_use_flags & ON_RIGHT_HAND) {
H A Dspec_hit.c192 if (!(obj->in_use_flags & BEING_USED)) {
206 while ((!obj) || (obj->in_use_flags & BEING_USED)) {
H A Drogue.h239 unsigned short in_use_flags; member in struct:obj
H A Dobject.c641 obj->in_use_flags = NOT_USED;

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