Searched refs:ODEADTHRONE (Results 1 - 3 of 3) sorted by relevance
/netbsd-6-1-5-RELEASE/games/larn/ | ||
H A D | action.c | 41 item[playerx][playery] = ODEADTHRONE; |
H A D | header.h | 250 #define ODEADTHRONE 79 macro |
H A D | object.c | 101 case ODEADTHRONE: |
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