Searched refs:MFLAGALL (Results 1 - 2 of 2) sorted by relevance
/netbsd-6-1-5-RELEASE/games/gomoku/ | ||
H A D | gomoku.h | 240 #define MFLAGALL 0x00F000 /* all frames seen */ macro |
H A D | pickmove.c | 100 sp->s_flags &= ~(FFLAGALL | MFLAGALL); |
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