Searched refs:IS_SAME (Results 1 - 4 of 4) sorted by relevance

/netbsd-6-1-5-RELEASE/games/robots/
H A Drnd_pos.c45 #define IS_SAME(p,y,x) ((p).y != -1 && (p).y == y && (p).x == x) macro
/netbsd-6-1-5-RELEASE/gnu/dist/groff/src/preproc/pic/
H A Dobject.h145 const unsigned long IS_SAME = 0400; variable
H A Dobject.cpp799 if ((flags & IS_SAME) && have_last_box)
805 if ((flags & IS_SAME) && have_last_box)
811 if ((flags & IS_SAME) && have_last_box)
1040 if ((flags & IS_SAME) && have_last_ellipse)
1046 if ((flags & IS_SAME) && have_last_ellipse)
1088 if ((flags & IS_SAME) && have_last_circle)
1139 if ((flags & IS_SAME) && have_last_move)
1426 if ((flags & IS_SAME) && (type == LINE_OBJECT || type == ARROW_OBJECT)
H A Dpic.y989 $$->flags |= IS_SAME;

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