Searched refs:FLG_SET (Results 1 - 5 of 5) sorted by relevance

/netbsd-6-1-5-RELEASE/sbin/wsconsctl/
H A Dmouse.c182 if (field_by_value(&resolution)->flags & FLG_SET) {
189 if (field_by_value(&samplerate)->flags & FLG_SET) {
196 if (field_by_value(&calibration.minx)->flags & FLG_SET ||
197 field_by_value(&calibration.miny)->flags & FLG_SET ||
198 field_by_value(&calibration.maxx)->flags & FLG_SET ||
199 field_by_value(&calibration.maxy)->flags & FLG_SET ||
200 field_by_value(&calibration_samples)->flags & FLG_SET)
203 if (field_by_value(&repeat.wr_buttons)->flags & FLG_SET ||
204 field_by_value(&repeat.wr_delay_first)->flags & FLG_SET ||
205 field_by_value(&repeat.wr_delay_decrement)->flags & FLG_SET ||
[all...]
H A Ddisplay.c154 if (field_by_value(&font.name)->flags & FLG_SET) {
160 if (field_by_value(&border)->flags & FLG_SET) {
166 if (field_by_value(&backlight.curval)->flags & FLG_SET) {
173 if (field_by_value(&brightness.curval)->flags & FLG_SET) {
180 if (field_by_value(&contrast.curval)->flags & FLG_SET) {
187 if (field_by_value(&splash_enable)->flags & FLG_SET) {
193 if (field_by_value(&splash_progress)->flags & FLG_SET) {
199 if (field_by_value(&msg_default_attrs)->flags & FLG_SET ||
200 field_by_value(&msg_default_bg)->flags & FLG_SET ||
201 field_by_value(&msg_default_fg)->flags & FLG_SET ||
[all...]
H A Dkeyboard.c168 if (field_by_value(&bell.pitch)->flags & FLG_SET)
170 if (field_by_value(&bell.period)->flags & FLG_SET)
172 if (field_by_value(&bell.volume)->flags & FLG_SET)
184 if (field_by_value(&dfbell.pitch)->flags & FLG_SET)
186 if (field_by_value(&dfbell.period)->flags & FLG_SET)
188 if (field_by_value(&dfbell.volume)->flags & FLG_SET)
200 if (field_by_value(&kbmap)->flags & FLG_SET) {
207 if (field_by_value(&repeat.del1)->flags & FLG_SET)
209 if (field_by_value(&repeat.delN)->flags & FLG_SET)
220 if (field_by_value(&dfrepeat.del1)->flags & FLG_SET)
[all...]
H A Dwsconsctl.h73 #define FLG_SET 0x0200 /* write this variable to driver */ macro
H A Dwsconsctl.c209 f->flags |= FLG_SET;
211 f->flags &= ~FLG_SET;

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