Searched refs:C_RIGHT_WAY (Results 1 - 5 of 5) sorted by relevance

/netbsd-6-1-5-RELEASE/games/mille/
H A Dtypes.c73 case C_RIGHT_WAY:
76 return C_RIGHT_WAY;
H A Dmove.c221 case C_DRIVE_SAFE: case C_RIGHT_WAY:
301 case C_DRIVE_SAFE: case C_RIGHT_WAY:
303 || (card == C_RIGHT_WAY && pp->speed == C_LIMIT)) {
304 if (!(card == C_RIGHT_WAY && !is_repair(pp->battle))) {
308 if (card == C_RIGHT_WAY && pp->speed == C_LIMIT)
311 || (pp->new_speed && card == C_RIGHT_WAY)) {
330 if (card == C_RIGHT_WAY) {
498 case C_DRIVE_SAFE: case C_RIGHT_WAY:
H A Dcomp.c101 case C_SPARE_SAFE: case C_RIGHT_WAY:
103 (pp->speed == C_LIMIT && card == C_RIGHT_WAY)) {
145 !(pp->hand[i] == C_RIGHT_WAY &&
353 case C_SPARE_SAFE: case C_RIGHT_WAY:
H A Dextern.c110 1, /* C_RIGHT_WAY */
132 1, /* C_RIGHT_WAY */
164 C_GAS_SAFE, C_SPARE_SAFE, C_DRIVE_SAFE, C_RIGHT_WAY
H A Dmille.h147 #define C_RIGHT_WAY 18 macro

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