Searched refs:C_OPEN_0 (Results 1 - 2 of 2) sorted by relevance

/netbsd-6-1-5-RELEASE/games/gomoku/
H A Dgomoku.h194 #define C_OPEN_0 0x01 /* link[0] is an open ended frame */ macro
H A Dpickmove.c496 ncbp->c_flags = (ocb.c.b) ? C_OPEN_0 : 0;
1013 i = (flags & C_OPEN_0) ? 6 : 5;
1151 n = i + ((flags & C_OPEN_0) != 0);
1183 if ((flags & C_OPEN_0) &&
1467 open = cbp->c_flags & C_OPEN_0;

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