Searched refs:C_LOOP (Results 1 - 2 of 2) sorted by relevance

/netbsd-6-1-5-RELEASE/games/gomoku/
H A Dgomoku.h174 * c_dir if C_LOOP is set.
196 #define C_LOOP 0x04 /* link[1] intersects previous frame */ macro
H A Dpickmove.c744 ncbp->c_flags |= C_LOOP;
858 if (cbp->c_flags & C_LOOP) {
882 if (!(cbp->c_flags & C_LOOP))
1399 if (cbp->c_flags & C_LOOP) {
1423 if (!(cbp->c_flags & C_LOOP))

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