Searched refs:CFLAGALL (Results 1 - 2 of 2) sorted by relevance

/netbsd-6-1-5-RELEASE/games/gomoku/
H A Dbdisp.c178 else if (sp->s_flags & CFLAGALL)
211 else if (sp->s_flags & CFLAGALL)
H A Dgomoku.h234 #define CFLAGALL 0x00000F /* all frame directions marked */ macro

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