Searched refs:CANCELLATION (Results 1 - 7 of 7) sorted by relevance
/netbsd-6-1-5-RELEASE/games/larn/ |
H A D | regen.c | 104 if (d[CANCELLATION]) 105 if ((--d[CANCELLATION]) <= 0)
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H A D | monster.c | 416 c[CANCELLATION] += 5 + clev; 1527 if (c[CANCELLATION]) 1800 if (c[CANCELLATION]) { /* cancellation cancels spheres */ 1890 if (c[CANCELLATION]) 1891 c[CANCELLATION] = 1;
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H A D | header.h | 111 #define CANCELLATION 35 macro
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H A D | display.c | 195 { CANCELLATION, "Cancel"},
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H A D | object.c | 915 CANCELLATION, HASTESELF, GLOBE, SCAREMONST, HOLDMONST, TIMESTOP 920 GIANTSTR, CHARMCOUNT, INVISIBILITY, CANCELLATION, HASTESELF,
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/netbsd-6-1-5-RELEASE/games/rogue/ |
H A D | zap.c | 191 case CANCELLATION:
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H A D | rogue.h | 131 #define CANCELLATION 6 macro
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