Searched refs:BFLAGALL (Results 1 - 2 of 2) sorted by relevance
/netbsd-6-1-5-RELEASE/games/gomoku/ | ||
H A D | bdinit.c | 62 sp->s_flags = BFLAGALL; 144 sp->s_flags = BFLAGALL; 150 sp->s_flags = BFLAGALL; |
H A D | gomoku.h | 242 #define BFLAGALL 0x0F0000 /* all frames dead */ macro |
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