Searched refs:stdDeviation (Results 1 - 10 of 10) sorted by relevance

/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/filters/
H A DFilterOperations.cpp37 static inline IntSize outsetSizeForBlur(float stdDeviation) argument
41 FEGaussianBlur::calculateUnscaledKernelSize(kernelSizeX, kernelSizeY, stdDeviation, stdDeviation);
129 float stdDeviation = floatValueForLength(blurOperation->stdDeviation(), 0); local
130 IntSize outsetSize = outsetSizeForBlur(stdDeviation);
137 IntSize outsetSize = outsetSizeForBlur(dropShadowOperation->stdDeviation());
H A DFilterOperation.h278 static PassRefPtr<BlurFilterOperation> create(Length stdDeviation) argument
280 return adoptRef(new BlurFilterOperation(stdDeviation));
283 Length stdDeviation() const { return m_stdDeviation; } function in class:WebCore::BlurFilterOperation
293 BlurFilterOperation(Length stdDeviation) argument
295 , m_stdDeviation(stdDeviation)
306 static PassRefPtr<DropShadowFilterOperation> create(const IntPoint& location, int stdDeviation, Color color) argument
308 return adoptRef(new DropShadowFilterOperation(location, stdDeviation, color));
314 int stdDeviation() const { return m_stdDeviation; } function in class:WebCore::DropShadowFilterOperation
325 DropShadowFilterOperation(const IntPoint& location, int stdDeviation, Color color) argument
328 , m_stdDeviation(stdDeviation)
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H A DFilterOperation.cpp152 return m_stdDeviation == toBlurFilterOperation(o).stdDeviation();
191 int fromStdDeviation = fromOp ? fromOp->stdDeviation() : 0;
/macosx-10.9.5/WebCore-7537.78.1/rendering/
H A DFilterEffectRenderer.cpp338 float stdDeviation = floatValueForLength(blurOperation->stdDeviation(), 0); local
339 effect = FEGaussianBlur::create(this, stdDeviation, stdDeviation);
344 effect = FEDropShadow::create(this, dropShadowOperation->stdDeviation(), dropShadowOperation->stdDeviation(),
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/ca/mac/
H A DPlatformCAFiltersMac.mm125 [layer setShadowRadius:op->stdDeviation()];
198 [filter setValue:[NSNumber numberWithFloat:floatValueForLength(op->stdDeviation(), 0)] forKey:@"inputRadius"];
312 [filter setValue:[NSNumber numberWithFloat:floatValueForLength(op->stdDeviation(), 0)] forKey:@"inputRadius"];
489 amount = floatValueForLength(toBlurFilterOperation(operation)->stdDeviation(), 0);
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/blackberry/
H A DLayerFilterRenderer.cpp597 if (operation.getOperationType() == FilterOperation::BLUR && static_cast<const BlurFilterOperation&>(operation).stdDeviation().value() < 0.1)
625 double amount = static_cast<const BlurFilterOperation&>(operation).stdDeviation().value();
659 , dsfo.stdDeviation()));
665 , dsfo.stdDeviation()));
/macosx-10.9.5/WebKit2-7537.78.2/Shared/CoordinatedGraphics/
H A DCoordinatedGraphicsArgumentCoders.cpp133 ArgumentCoder<Length>::encode(encoder, static_cast<const BlurFilterOperation*>(filter)->stdDeviation());
138 encoder << static_cast<int32_t>(shadow->stdDeviation());
249 int32_t stdDeviation; local
253 if (!decoder.decode(stdDeviation))
257 filter = DropShadowFilterOperation::create(location, stdDeviation, color);
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/texmap/
H A DTextureMapperGL.cpp539 radius.setHeight(floatValueForLength(blur.stdDeviation(), size.height()) / size.height());
541 radius.setWidth(floatValueForLength(blur.stdDeviation(), size.width()) / size.width());
553 context->uniform2f(program->blurRadiusLocation(), shadow.stdDeviation() / float(size.width()), 0);
561 context->uniform2f(program->blurRadiusLocation(), 0, shadow.stdDeviation() / float(size.height()));
/macosx-10.9.5/WebCore-7537.78.1/css/
H A DStyleResolver.cpp3998 Length stdDeviation = Length(0, Fixed); local
4000 stdDeviation = convertToFloatLength(firstValue, style, rootStyle, zoomFactor);
4001 if (stdDeviation.isUndefined())
4004 operations.operations().append(BlurFilterOperation::create(stdDeviation));
H A DCSSComputedStyleDeclaration.cpp976 filterValue->append(zoomAdjustedPixelValue(blurOperation->stdDeviation().value(), style));
983 ShadowData shadowData = ShadowData(dropShadowOperation->location(), dropShadowOperation->stdDeviation(), 0, Normal, false, dropShadowOperation->color());

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