Searched refs:slot_layout (Results 1 - 1 of 1) sorted by relevance

/macosx-10.9.5/libauto-185.5/
H A DZoneCompaction.cpp207 bool is_weak_slot_ivar(void *slot, void *slot_base, usword_t slot_layout) { argument
208 if (slot_layout & AUTO_OBJECT) {
241 __block usword_t slot_layout = 0; local
244 slot_layout = slot_subzone->layout(slot_q);
246 if (!is_weak_slot_ivar(slot, slot_block, slot_layout)) {
253 if (slot_layout != AUTO_MEMORY_ALL_WEAK_POINTERS) {
263 slot_layout = slot_large->layout();
264 if (!is_weak_slot_ivar(slot, slot_block, slot_layout)) {
266 if (slot_layout != AUTO_MEMORY_ALL_WEAK_POINTERS)
293 usword_t slot_layout local
332 usword_t slot_layout = slot_subzone->layout(slot_q); local
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