/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/cairo/ |
H A D | PlatformContextCairo.h | 51 ShadowBlur& shadowBlur() { return m_shadowBlur; } function in class:WebCore::PlatformContextCairo
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H A D | GraphicsContextCairo.cpp | 97 ShadowBlur& shadow = context->platformContext()->shadowBlur(); 221 platformContext()->shadowBlur().setShadowValues(FloatSize(m_state.shadowBlur, m_state.shadowBlur), 459 platformContext()->shadowBlur().drawRectShadow(this, rect, RoundedRect::Radii()); 625 ShadowBlur& shadow = platformContext()->shadowBlur(); 795 platformContext()->shadowBlur().setShadowValues(FloatSize(m_state.shadowBlur, m_state.shadowBlur), 807 platformContext()->shadowBlur() [all...] |
H A D | FontCairo.cpp | 67 ShadowBlur& shadow = graphicsContext->platformContext()->shadowBlur();
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H A D | PlatformContextCairo.cpp | 207 ShadowBlur& shadow = context->platformContext()->shadowBlur();
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/macosx-10.9.5/WebKit-7537.78.2/win/ |
H A D | WebKitGraphics.h | 62 int shadowBlur; member in struct:WebTextRenderInfo
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H A D | WebKitGraphics.cpp | 111 (info->shadowOffset.cx || info->shadowOffset.cy || info->shadowBlur || info->shadowColor)) 112 context.setShadow(FloatSize(info->shadowOffset.cx, info->shadowOffset.cy), info->shadowBlur, info->shadowColor, ColorSpaceDeviceRGB);
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/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/win/ |
H A D | FontCGWin.cpp | 184 float shadowBlur; local 187 graphicsContext->getShadow(shadowOffset, shadowBlur, shadowColor, shadowColorSpace); 189 bool hasSimpleShadow = graphicsContext->textDrawingMode() == TextModeFill && shadowColor.isValid() && !shadowBlur && (!graphicsContext->shadowsIgnoreTransforms() || graphicsContext->getCTM().isIdentityOrTranslationOrFlipped()); 216 graphicsContext->setShadow(shadowOffset, shadowBlur, shadowColor, ColorSpaceDeviceRGB);
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/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/mac/ |
H A D | FontMac.mm | 226 float shadowBlur; 230 context->getShadow(shadowOffset, shadowBlur, shadowColor, shadowColorSpace); 241 bool hasSimpleShadow = context->textDrawingMode() == TextModeFill && shadowColor.isValid() && !shadowBlur && !platformData.isColorBitmapFont() && (!context->shadowsIgnoreTransforms() || contextCTM.isIdentityOrTranslationOrFlipped()) && !context->isInTransparencyLayer(); 262 context->setShadow(shadowOffset, shadowBlur, shadowColor, shadowColorSpace);
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/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/blackberry/ |
H A D | FontBlackBerry.cpp | 96 bool softwareBlurRequired = context->state().shadowBlur / font->fontMetrics().xHeight() > 0.5; 111 ShadowBlur shadow(FloatSize(state.shadowBlur, state.shadowBlur), offset, state.shadowColor, state.shadowColorSpace);
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H A D | GraphicsContextBlackBerry.cpp | 80 setPlatformShadow(m_state.shadowOffset, m_state.shadowBlur, m_state.shadowColor, m_state.shadowColorSpace);
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/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/ |
H A D | GraphicsContext.cpp | 144 m_state.shadowBlur = blur; 153 m_state.shadowBlur = blur; 165 m_state.shadowBlur = 0; 174 && (m_state.shadowBlur || m_state.shadowOffset.width() || m_state.shadowOffset.height()); 180 blur = m_state.shadowBlur; 189 return m_state.shadowColor.isValid() && m_state.shadowColor.alpha() && m_state.shadowBlur;
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H A D | ShadowBlur.cpp | 192 , m_blurRadius(state.shadowBlur, state.shadowBlur) 199 float shadowBlur = radiusToLegacyRadius(state.shadowBlur); local 200 m_blurRadius = FloatSize(shadowBlur, shadowBlur);
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H A D | GraphicsContext.h | 132 , shadowBlur(0) 165 float shadowBlur; member in struct:WebCore::GraphicsContextState
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/macosx-10.9.5/WebCore-7537.78.1/html/canvas/ |
H A D | CanvasRenderingContext2D.idl | 52 attribute float shadowBlur;
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H A D | CanvasRenderingContext2D.h | 106 float shadowBlur() const;
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H A D | CanvasRenderingContext2D.cpp | 475 float CanvasRenderingContext2D::shadowBlur() const function in class:WebCore::CanvasRenderingContext2D
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/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/wince/ |
H A D | GraphicsContextWinCE.cpp | 1146 float shadowBlur = 0; local 1150 getShadow(shadowOffset, shadowBlur, shadowColor, shadowColorSpace); 1155 dstRect.inflate(stableRound(shadowBlur)); 1570 float shadowBlur = 0; local 1574 && getShadow(shadowOffset, shadowBlur, shadowColor, shadowColorSpace)
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