Searched refs:setPreserves3D (Results 1 - 16 of 16) sorted by relevance

/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/blackberry/
H A DGraphicsLayerBlackBerry.cpp222 void GraphicsLayerBlackBerry::setPreserves3D(bool preserves3D) function in class:WebCore::GraphicsLayerBlackBerry
227 GraphicsLayer::setPreserves3D(preserves3D);
751 m_transformLayer->setPreserves3D(true);
752 m_layer->setPreserves3D(true);
771 m_layer->setPreserves3D(false);
H A DGraphicsLayerBlackBerry.h70 virtual void setPreserves3D(bool);
H A DLayerWebKitThread.h126 void setPreserves3D(bool preserves3D) { m_preserves3D = preserves3D; setNeedsCommit(); } function in class:WebCore::LayerWebKitThread
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/texmap/
H A DGraphicsLayerTextureMapper.cpp258 void GraphicsLayerTextureMapper::setPreserves3D(bool value) function in class:WebCore::GraphicsLayerTextureMapper
262 GraphicsLayer::setPreserves3D(value);
513 m_layer->setPreserves3D(preserves3D());
H A DGraphicsLayerTextureMapper.h59 virtual void setPreserves3D(bool b);
H A DTextureMapperLayer.h86 void setPreserves3D(bool);
H A DTextureMapperLayer.cpp548 void TextureMapperLayer::setPreserves3D(bool preserves3D) function in class:WebCore::TextureMapperLayer
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/clutter/
H A DGraphicsLayerClutter.h90 virtual void setPreserves3D(bool);
H A DGraphicsLayerClutter.cpp438 void GraphicsLayerClutter::setPreserves3D(bool preserves3D) function in class:WebCore::GraphicsLayerClutter
443 GraphicsLayer::setPreserves3D(preserves3D);
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/texmap/coordinated/
H A DCoordinatedGraphicsLayer.h81 virtual void setPreserves3D(bool) OVERRIDE;
H A DCoordinatedGraphicsLayer.cpp246 void CoordinatedGraphicsLayer::setPreserves3D(bool b) function in class:WebCore::CoordinatedGraphicsLayer
251 GraphicsLayer::setPreserves3D(b);
H A DCoordinatedGraphicsScene.cpp340 layer->setPreserves3D(layerState.preserves3D);
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/
H A DGraphicsLayer.h308 virtual void setPreserves3D(bool b) { m_preserves3D = b; } function in class:WebCore::GraphicsLayer
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/ca/
H A DGraphicsLayerCA.h85 virtual void setPreserves3D(bool);
H A DGraphicsLayerCA.cpp523 void GraphicsLayerCA::setPreserves3D(bool preserves3D) function in class:WebCore::GraphicsLayerCA
528 GraphicsLayer::setPreserves3D(preserves3D);
/macosx-10.9.5/WebCore-7537.78.1/rendering/
H A DRenderLayerBacking.cpp635 m_graphicsLayer->setPreserves3D(preserves3D);
693 m_contentsContainmentLayer->setPreserves3D(preserves3D);

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