Searched refs:programType (Results 1 - 17 of 17) sorted by relevance

/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/texmap/coordinated/
H A DCoordinatedCustomFilterProgram.h37 static PassRefPtr<CoordinatedCustomFilterProgram> create(String vertexShaderString, String m_fragmentShaderString, CustomFilterProgramType programType, CustomFilterProgramMixSettings mixSettings, CustomFilterMeshType meshType) argument
39 return adoptRef(new CoordinatedCustomFilterProgram(vertexShaderString, m_fragmentShaderString, programType, mixSettings, meshType));
52 CoordinatedCustomFilterProgram(String vertexShaderString, String fragmentShaderString, CustomFilterProgramType programType, CustomFilterProgramMixSettings mixSettings, CustomFilterMeshType meshType) argument
53 : CustomFilterProgram(programType, mixSettings, meshType)
H A DCoordinatedGraphicsScene.cpp273 m_customFilterPrograms.set(id, CoordinatedCustomFilterProgram::create(programInfo.vertexShaderString(), programInfo.fragmentShaderString(), programInfo.programType(), programInfo.mixSettings(), programInfo.meshType()));
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/filters/
H A DCustomFilterProgram.cpp42 CustomFilterProgram::CustomFilterProgram(CustomFilterProgramType programType, const CustomFilterProgramMixSettings& mixSettings, CustomFilterMeshType meshType) argument
43 : m_programType(programType)
H A DCustomFilterCompiledProgram.cpp39 CustomFilterCompiledProgram::CustomFilterCompiledProgram(PassRefPtr<GraphicsContext3D> context, const String& validatedVertexShader, const String& validatedFragmentShader, CustomFilterProgramType programType) argument
77 initializeParameterLocations(programType);
121 void CustomFilterCompiledProgram::initializeParameterLocations(CustomFilterProgramType programType) argument
133 if (programType == PROGRAM_TYPE_BLENDS_ELEMENT_TEXTURE) {
H A DCustomFilterCompiledProgram.h46 static PassRefPtr<CustomFilterCompiledProgram> create(PassRefPtr<GraphicsContext3D> context, const String& validatedVertexShader, const String& validatedFragmentShader, CustomFilterProgramType programType) argument
48 return adoptRef(new CustomFilterCompiledProgram(context, validatedVertexShader, validatedFragmentShader, programType));
H A DCustomFilterProgramInfo.cpp67 CustomFilterProgramInfo::CustomFilterProgramInfo(const String& vertexShader, const String& fragmentShader, CustomFilterProgramType programType, const CustomFilterProgramMixSettings& mixSettings, CustomFilterMeshType meshType) argument
70 , m_programType(programType)
H A DCustomFilterProgram.h62 CustomFilterProgramType programType() const { return m_programType; } function in class:WebCore::CustomFilterProgram
H A DCustomFilterProgramInfo.h77 CustomFilterProgramType programType() const { return m_programType; } function in class:WebCore::CustomFilterProgramInfo
H A DCustomFilterRenderer.cpp72 PassRefPtr<CustomFilterRenderer> CustomFilterRenderer::create(PassRefPtr<GraphicsContext3D> context, CustomFilterProgramType programType, const CustomFilterParameterList& parameters, argument
75 return adoptRef(new CustomFilterRenderer(context, programType, parameters, meshRows, meshColumns, meshType));
78 CustomFilterRenderer::CustomFilterRenderer(PassRefPtr<GraphicsContext3D> context, CustomFilterProgramType programType, const CustomFilterParameterList& parameters, argument
81 , m_programType(programType)
H A DCustomFilterValidatedProgram.cpp176 bool blendsElementTexture = (programInfo.programType() == PROGRAM_TYPE_BLENDS_ELEMENT_TEXTURE);
215 return m_programInfo.programType() == PROGRAM_TYPE_BLENDS_ELEMENT_TEXTURE
222 ASSERT(m_programInfo.programType() == PROGRAM_TYPE_BLENDS_ELEMENT_TEXTURE);
252 ASSERT(m_programInfo.programType() == PROGRAM_TYPE_BLENDS_ELEMENT_TEXTURE);
604 return CustomFilterProgramInfo(m_validatedVertexShader, m_validatedFragmentShader, m_programInfo.programType(), m_programInfo.mixSettings(), m_programInfo.meshType());
H A DFECustomFilter.cpp63 m_customFilterRenderer = CustomFilterRenderer::create(m_context, m_validatedProgram->programInfo().programType(), parameters, meshRows, meshColumns, meshType);
164 compiledProgram = CustomFilterCompiledProgram::create(m_context, m_validatedProgram->validatedVertexShader(), m_validatedProgram->validatedFragmentShader(), m_validatedProgram->programInfo().programType());
/macosx-10.9.5/WebCore-7537.78.1/rendering/style/
H A DStyleCustomFilterProgram.h52 KURL fragmentShaderURL, PassRefPtr<StyleShader> fragmentShader, CustomFilterProgramType programType,
55 return adoptRef(new StyleCustomFilterProgram(vertexShaderURL, vertexShader, fragmentShaderURL, fragmentShader, programType, mixSettings, meshType));
151 CustomFilterProgramType programType, const CustomFilterProgramMixSettings& mixSettings, CustomFilterMeshType meshType)
152 : CustomFilterProgram(programType, mixSettings, meshType)
51 create(KURL vertexShaderURL, PassRefPtr<StyleShader> vertexShader, KURL fragmentShaderURL, PassRefPtr<StyleShader> fragmentShader, CustomFilterProgramType programType, const CustomFilterProgramMixSettings& mixSettings, CustomFilterMeshType meshType) argument
150 StyleCustomFilterProgram(KURL vertexShaderURL, PassRefPtr<StyleShader> vertexShader, KURL fragmentShaderURL, PassRefPtr<StyleShader> fragmentShader, CustomFilterProgramType programType, const CustomFilterProgramMixSettings& mixSettings, CustomFilterMeshType meshType) argument
H A DStyleCustomFilterProgramCache.cpp45 program->programType(), program->mixSettings(), program->meshType());
/macosx-10.9.5/WebKit2-7537.78.2/Shared/CoordinatedGraphics/
H A DCoordinatedGraphicsArgumentCoders.cpp362 encoder.encodeEnum(programInfo.programType());
373 CustomFilterProgramType programType; local
380 if (!decoder.decodeEnum(programType))
388 programInfo = CustomFilterProgramInfo(vertexShaderString, fragmentShaderString, programType, mixSettings, meshType);
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/texmap/
H A DTextureMapperGL.cpp938 renderer = CustomFilterRenderer::create(m_context3D, program->programType(), customFilter->parameters(),
942 result.iterator->value = CustomFilterCompiledProgram::create(m_context3D, program->vertexShaderString(), program->fragmentShaderString(), program->programType());
950 renderer = CustomFilterRenderer::create(m_context3D, program->programInfo().programType(), customFilter->parameters(),
955 result.iterator->value = CustomFilterCompiledProgram::create(m_context3D, program->validatedVertexShader(), program->validatedFragmentShader(), program->programInfo().programType());
/macosx-10.9.5/WebCore-7537.78.1/css/
H A DStyleResolver.cpp3572 CustomFilterProgramType programType, const CustomFilterProgramMixSettings& mixSettings, CustomFilterMeshType meshType)
3579 program = m_customFilterProgramCache->lookup(CustomFilterProgramInfo(vertexShaderURL, fragmentShaderURL, programType, mixSettings, meshType));
3583 fragmentShaderURL, fragmentShader ? styleShader(fragmentShader) : 0, programType, mixSettings, meshType);
3780 CustomFilterProgramType programType = PROGRAM_TYPE_BLENDS_ELEMENT_TEXTURE; local
3805 programType = PROGRAM_TYPE_NO_ELEMENT_TEXTURE;
3868 RefPtr<CustomFilterProgram> program = lookupCustomFilterProgram(vertexShader, fragmentShader, programType, mixSettings, meshType);
3571 lookupCustomFilterProgram(WebKitCSSShaderValue* vertexShader, WebKitCSSShaderValue* fragmentShader, CustomFilterProgramType programType, const CustomFilterProgramMixSettings& mixSettings, CustomFilterMeshType meshType) argument
H A DCSSComputedStyleDeclaration.cpp1009 if (program->programType() == PROGRAM_TYPE_BLENDS_ELEMENT_TEXTURE) {

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