Searched refs:m_layoutAttributes (Results 1 - 6 of 6) sorted by relevance

/macosx-10.9.5/WebCore-7537.78.1/rendering/svg/
H A DRenderSVGText.cpp70 ASSERT(m_layoutAttributes.isEmpty());
168 ASSERT(m_layoutAttributes.isEmpty());
195 ASSERT(m_layoutAttributes.isEmpty());
199 // Compare m_layoutAttributes with newLayoutAttributes to figure out which attribute got added.
204 if (m_layoutAttributes.find(attributes) == notFound) {
205 // Every time this is invoked, there's only a single new entry in the newLayoutAttributes list, compared to the old in m_layoutAttributes.
222 // Verify that m_layoutAttributes only differs by a maximum of one entry.
224 ASSERT(m_layoutAttributes.find(newLayoutAttributes[i]) != notFound || newLayoutAttributes[i] == attributes);
227 m_layoutAttributes = newLayoutAttributes;
244 m_layoutAttributes
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H A DRenderSVGInlineText.h39 SVGTextLayoutAttributes* layoutAttributes() { return &m_layoutAttributes; }
67 SVGTextLayoutAttributes m_layoutAttributes; member in class:WebCore::RenderSVGInlineText
H A DSVGTextLayoutEngine.h53 Vector<SVGTextLayoutAttributes*>& layoutAttributes() { return m_layoutAttributes; }
81 Vector<SVGTextLayoutAttributes*>& m_layoutAttributes; member in class:WebCore::SVGTextLayoutEngine
H A DRenderSVGText.h52 Vector<SVGTextLayoutAttributes*>& layoutAttributes() { return m_layoutAttributes; }
102 Vector<SVGTextLayoutAttributes*> m_layoutAttributes; member in class:WebCore::RenderSVGText
H A DRenderSVGInlineText.cpp71 , m_layoutAttributes(this)
157 const SVGCharacterDataMap::const_iterator it = m_layoutAttributes.characterDataMap().find(static_cast<unsigned>(position + 1));
158 if (it == m_layoutAttributes.characterDataMap().end())
H A DSVGTextLayoutEngine.cpp39 : m_layoutAttributes(layoutAttributes)
56 ASSERT(!m_layoutAttributes.isEmpty());
337 if (m_layoutAttributesPosition == m_layoutAttributes.size())
340 logicalAttributes = m_layoutAttributes[m_layoutAttributesPosition];
347 if (m_layoutAttributesPosition == m_layoutAttributes.size())
350 logicalAttributes = m_layoutAttributes[m_layoutAttributesPosition];

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