/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/blackberry/ |
H A D | GraphicsContext3DBlackBerry.cpp | 62 , m_depthStencilBuffer(0) 86 ::glGenRenderbuffers(1, &m_depthStencilBuffer); 126 ::glDeleteRenderbuffers(1, &m_depthStencilBuffer); 201 ::glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, m_depthStencilBuffer); 205 ::glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, m_depthStencilBuffer); 207 ::glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, m_depthStencilBuffer); 214 ::glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, m_depthStencilBuffer); 218 ::glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, m_depthStencilBuffer); 220 ::glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, m_depthStencilBuffer);
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/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/gpu/ |
H A D | DrawingBuffer.cpp | 102 if (m_depthStencilBuffer) { 103 m_context->deleteRenderbuffer(m_depthStencilBuffer); 104 m_depthStencilBuffer = 0; 142 if (!m_depthStencilBuffer) 143 m_depthStencilBuffer = m_context->createRenderbuffer(); 144 m_context->bindRenderbuffer(GraphicsContext3D::RENDERBUFFER, m_depthStencilBuffer); 149 m_context->framebufferRenderbuffer(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::STENCIL_ATTACHMENT, GraphicsContext3D::RENDERBUFFER, m_depthStencilBuffer); 150 m_context->framebufferRenderbuffer(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::DEPTH_ATTACHMENT, GraphicsContext3D::RENDERBUFFER, m_depthStencilBuffer); 412 m_depthStencilBuffer = 0;
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H A D | DrawingBuffer.h | 159 Platform3DObject m_depthStencilBuffer; member in class:WebCore::DrawingBuffer
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/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/cairo/ |
H A D | DrawingBufferCairo.cpp | 56 , m_depthStencilBuffer(0)
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H A D | GraphicsContext3DCairo.cpp | 82 , m_depthStencilBuffer(0) 108 ::glGenRenderbuffers(1, &m_depthStencilBuffer); 164 ::glDeleteRenderbuffers(1, &m_depthStencilBuffer);
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/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/efl/ |
H A D | GraphicsContext3DEfl.cpp | 54 , m_depthStencilBuffer(0) 99 glGenRenderbuffers(1, &m_depthStencilBuffer); 163 if (m_depthStencilBuffer) 164 glDeleteRenderbuffers(1, &m_depthStencilBuffer);
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/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/gpu/qt/ |
H A D | DrawingBufferQt.cpp | 54 , m_depthStencilBuffer(0)
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/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/mac/ |
H A D | GraphicsContext3DMac.mm | 106 , m_depthStencilBuffer(0) 195 ::glGenRenderbuffersEXT(1, &m_depthStencilBuffer); 248 ::glDeleteRenderbuffersEXT(1, &m_depthStencilBuffer);
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/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/gpu/mac/ |
H A D | DrawingBufferMac.mm | 59 , m_depthStencilBuffer(0)
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/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/opengl/ |
H A D | GraphicsContext3DOpenGL.cpp | 134 ::glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, m_depthStencilBuffer); 137 ::glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, m_depthStencilBuffer); 139 ::glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, m_depthStencilBuffer);
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H A D | GraphicsContext3DOpenGLES.cpp | 141 ::glBindRenderbuffer(GL_RENDERBUFFER, m_depthStencilBuffer); 144 ::glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilBuffer); 146 ::glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilBuffer);
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/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/qt/ |
H A D | GraphicsContext3DQt.cpp | 173 glGenRenderbuffers(1, &m_context->m_depthStencilBuffer); 388 , m_depthStencilBuffer(0) 450 glDeleteRenderbuffers(1, &m_depthStencilBuffer);
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/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/ |
H A D | GraphicsContext3D.h | 1046 GC3Duint m_depthStencilBuffer; member in class:WebCore::GraphicsContext3D
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